October 22, 2021
See how the first Apple Silicon processors targeted at graphics pros perform in apps like Cinema 4D and Redshift. Read More »
April 30, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs. Read More »
March 9, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur. Read More »
December 22, 2020
Sub-$100 image editor now supports the new Apple Silicon processors on current MacBooks on macOS. Read More »
November 13, 2020
Discover which 3D, image-editing and rendering apps will support the first Apple Silicon processors when they ship next week. Read More »
July 20, 2020
Long-awaited Metal-native version of OctaneRender now available to Mac users with Otoy subscriptions. Read More »
June 23, 2020
See what the move to Apple Silicon will mean for CG tools like Maya, Photoshop, Blender and Octane X. Read More »
January 2, 2020
Otoy's new Metal-based version of OctaneRender to run on the Intel chips in MacBook Pros as well as the AMD GPUs in Mac desktops. Read More »
July 13, 2018
Competitively priced new external GPU accelerates CG apps like DaVinci Resolve on Mac hardware. Read More »
December 14, 2016
Free update to grading app adds Touch Bar support on MacBook Pros; improves HDR workflow. Read More »
October 31, 2016
OpenCL-based GPU render engine will be integrated into Cinema 4D over the next few release cycles. Read More »
October 28, 2016
New ultra-thin, power-efficient mobile workstation cards to debut in Apple's new 15" MacBook Pro. Read More »
May 16, 2013
Demo of Otoy's ORBX technology shows Max being streamed from the cloud to Firefox on a Mac laptop. Read More »
June 12, 2012
But only one of the two is likely to be the update you want if you're aiming to get any serious CG work done. Read More »