July 23, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing. Read More »
January 28, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs. Read More »
November 7, 2019
Updated: Havok Physics now out as a preview package. DXR ray tracing also available in preview. Read More »
September 27, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3 Read More »
September 25, 2019
Check out our handy run-down of the new simulation, graphics and AR tools announced at this week's Unity user event. Read More »
July 30, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively. Read More »
April 17, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising. Read More »
February 11, 2019
Get Unity Technologies' new free library of real-world automotive materials, from chrome to car paint. Read More »
October 25, 2018
See Unity's new framework for authoring complex GPU-driven FX and nifty 'synthetic director' system. Read More »
July 12, 2018
Lots of features, including a new physical camera model, but the GPU lightmapper hasn't made it. Read More »