VFX artist Robert Rioux's handy open-source tools convert the aiStandardSurface shader to Blender's Principled BSDF.
Wednesday, January 15th, 2025
VFX artist Robert Rioux's handy open-source tools convert the aiStandardSurface shader to Blender's Principled BSDF.
Wednesday, January 15th, 2025
Check out the latest features in the open-source release of DreamWorks' renderer, used on movies like The Wild Robot.
Thursday, December 26th, 2024
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
Check out the new features in the production renderer, including tiled denoising, and support for the new versions of Maya and Houdini.
Thursday, December 19th, 2024
Check out the new features in the lighting and look development software, including support for USD export and USD roundtripping.
Tuesday, December 10th, 2024
Update to the 3D animation tool reworks Boolean modeling, and introduces OpenPBR support and interesting new simulation features.
Wednesday, October 16th, 2024
Major update to the real-time lighting and look dev tool adds support for UDIM workflows, interactive baking, hybrid rendering.
Monday, October 14th, 2024
Master professional CG lighting workflows in Maya, Arnold, Katana and Nuke with The Gnomon Workshop's masterclass.
Sunday, October 6th, 2024
Handy add-on uses position data to add imperfections to renders from 3D applications like Blender, Houdini and Maya within Nuke.
Sunday, September 29th, 2024
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
Wednesday, September 4th, 2024
Latest update to the 3D software adds machine-learning-based tool to create fast approximations of complex character rigs.
Wednesday, July 31st, 2024
Reallusion's free add-on readies characters exported from Character Creator and iClone for rendering in 3ds Max with Arnold or V-Ray.
Wednesday, July 24th, 2024
Material authoring and 3D capture software can now send materials directly to 3ds Max, Blender, Maya, Unity and Unreal Engine 5.
Thursday, July 18th, 2024