June 16, 2022
3D animation software gets updates to Boolean modelling, vertex painting and HumanIK, plus new C++ SDK in Bifrost for Maya. Read More »
May 4, 2022
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware. Read More »
April 12, 2022
GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta. Read More »
April 6, 2022
USD-native shot layout and look dev solution gets new 'HydraVP2' viewport and Python 3 support. Read More »
March 2, 2022
Set of bonus tools for Foundry's 3D texture painting software gets new options for creating 3D gradients. Read More »
January 19, 2022
Discover how to model, texture and light ultra-realistic 3D characters with tips from leading CG artists. Read More »
December 23, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets. Read More »
December 21, 2021
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data. Read More »
December 14, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering. Read More »
December 11, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material. Read More »
November 18, 2021
Major update to the 3D texture painting software updates the brush engine, and adds support for Python 3 and new USD workflows. Read More »
October 27, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU. Read More »
September 27, 2021
New Gnomon Workshop tutorial reveals how to prepare 3D scans for use in production pipelines. Read More »
September 26, 2021
Library Drop 02 adds 135 new materials to the real-time rendering toolkit, focusing on realistic fabrics. Read More »
September 14, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes. Read More »
September 4, 2021
Get started with the lighting and look dev software with The Gnomon Workshop's detailed introductory tutorial. Read More »
August 22, 2021
Create hair for a male character in Maya's XGen toolset with The Gnomon Workshop's new tutorial. Read More »
July 25, 2021
Discover how to light and shade a photorealistic human character with The Gnomon Workshop's tutorial. Read More »
July 16, 2021
Movie industry standards body to oversee future development of the open format for rich material data. Read More »
July 8, 2021
Big free update to the real-time rendering and look dev tool adds neat texturing and lighting features, RTX-accelerated render denoising. Read More »