Latest production build adds new UV unwrapping and packing tools, plus support for LODs in FBX files.
Thursday, February 8th, 2018
Latest production build adds new UV unwrapping and packing tools, plus support for LODs in FBX files.
Thursday, February 8th, 2018
Hair, fur and feathers plugin can now generate hair from particles. New grooming and LOD workflows.
Friday, March 3rd, 2017
Updated: New figures are fully rigged for 3ds Max, Maya, C4D. All are licensed for commercial use.
Sunday, February 12th, 2017
Intelligent polygon reduction and LOD technology used on games like The Witcher 3 to form part of firm's '3D For Everyone' strategy.
Thursday, January 19th, 2017
Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation.
Thursday, November 17th, 2016
Videos: See the new variation and LOD options in e-on software's line of plant-generation tools - plus the neat new 'grow me a tree' button.
Friday, November 4th, 2016
Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here.
Thursday, October 13th, 2016
Subscriber-only update adds option to import or export weight maps, new baking and LOD functionality.
Friday, December 11th, 2015
Create unique trees complete with LoDs, collision primitives and wind forces for use with the Unity 5 beta.
Wednesday, November 19th, 2014
3ds Max, Maya and C4D instancing plugin gets intuitive new EcoSystem brushes, plus support for LoDs.
Tuesday, October 14th, 2014
Updated: Character-creation tool to get option to edit meshes directly, not just by combining body parts.
Wednesday, May 21st, 2014
Engine update shows off physically based skin shading, automated LODs, procedural GPGPU weather.
Thursday, August 22nd, 2013