September 4, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools. Read More »
March 26, 2018
New software framework will let users 'mix and match' toolsets from the firm's motion capture data solving and streaming products. Read More »
January 16, 2017
Real-time mocap streaming and retargeting system for UE4 gets automated bone mapping and support for custom mocap systems. Read More »
November 25, 2016
New video reveals professional Maya and Arnold workflows for integrating CG with live action. Read More »
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