December 16, 2020
UV unwrapping tools' neat new TopoCopy system is 'first unique feature in UV mapping in years'. Read More »
December 11, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures. Read More »
November 25, 2020
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines. Read More »
October 19, 2020
Open-source painting software gets scriptable fill layers, support for dynamic colour gradients, and improved MyPaint colour picker. Read More »
October 14, 2020
Neat work-in-progress tool offers a 'fast, non-destructive' way to modify USD assets outside DCC apps. Read More »
October 5, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'. Read More »
September 30, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available. Read More »
September 15, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user. Read More »
July 16, 2020
See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again. Read More »
May 12, 2020
UV unwrapping and packing tools get Photoshop-style system for distributing UV islands, new autosave feature. Read More »
March 19, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers. Read More »
January 14, 2020
Check out Apple's new app for converting 3D models to USDZ, along with free alternatives for Windows and Linux. Read More »
January 12, 2020
Veteran morph-based facial animation tool available as a free download. The UI shows its age, but many users still swear by it. Read More »
January 1, 2020
Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS. Read More »
December 24, 2019
Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager. Read More »
December 6, 2019
UV unwrapping tools for DCC work and product design now run on Linux as well as Windows, macOS. Read More »
November 14, 2019
C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year. Read More »
November 12, 2019
Real-time visualisation platform's Datasmith toolkit will become part of UE4, not as a paid-for service. Read More »
February 12, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux. Read More »
January 20, 2019
Lightweight 3D model viewer has some neat display options - and runs on a unique set of platforms. Read More »