January 27, 2021
CG lighting design tool gets new Diffusion filter to mimic real-world scrims, new system of Light Looks. Read More »
December 21, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing. Read More »
November 30, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware. Read More »
November 3, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset. Read More »
September 8, 2020
New 'Xenon' update makes the real-time lighting tool available to Blender users for the first time. Read More »
July 23, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing. Read More »
June 25, 2020
Plugin transfers scenes created in other editions of V-Ray to UE4 for rendering. Check out what's new. Read More »
April 3, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool. Read More »
January 28, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs. Read More »
July 30, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively. Read More »
December 21, 2018
Updated with a new batch of winter offers: save money on CG software and resources with these deals. Read More »
November 19, 2018
New game engine lets users create iOS augmented reality apps via a simple drag-and-drop workflow. Read More »
March 23, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper. Read More »
December 22, 2017
New particle shading options, plus updates to the Cinemachine, 360° video and lightmap baking toolsets. Read More »
November 23, 2017
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag. Read More »
October 6, 2017
Updated online service converts Max and Revit scenes into WebGL presentations that can be viewed in your web browser. Read More »
July 19, 2017
Scaleform, Navigation, Beast and HumanIK sales stopped on 12 July. Existing users get final source code of some tools. Read More »
April 3, 2017
Check out the intelligent new progressive lightmapper and dynamic navigation mesh system. Read More »
December 16, 2016
Real-time lighting design tool adds new ways to position area lights or virtual lights within HDRI maps. Read More »
November 24, 2016
See over 50 money-saving offers, including Adobe, Autodesk, Allegorithmic, Marvelous Designer and Next Limit. Read More »
Sorry, no posts matched your criteria.