October 21, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools. Read More »
October 19, 2020
Check out the new features in Dimension 5's RTX-accelerated GPU renderer. Now available for Blender as well as for 3ds Max. Read More »
October 3, 2020
Follow The Gnomon Workshop's essential introductory tutorial to Houdini's fluid simulation tools. Read More »
September 29, 2020
Small update to the 3D layout and rendering software for graphic designers adds option to export UV layout of a model in PSD format. Read More »
September 14, 2020
New Gnomon tutorial reveals how to clean 3D scan data to integrate with a photographic backplate. Read More »
September 3, 2020
Big update to the renderer to add Sylized Looks, new layered materials, Phasor noise - and the long-awaited RenderMan XPU. Read More »
August 26, 2020
Latest Max update adds new Smart Extrude system and Spline Chamfer modifier, nine more OSL shaders. Read More »
August 24, 2020
Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders. Read More »
August 11, 2020
Intuitive real-time visualisation tool gets new animation features, better water and vehicle paint materials. Read More »
August 10, 2020
Big update to the lighting and look dev tool to add new 'artist-focused' lighting workflows, support for multiple simultaneous test renders. Read More »
August 10, 2020
Take a CG creature from concept to final render with Avengers artist Babak Bina's five-hour masterclass. Read More »
August 6, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system. Read More »
July 27, 2020
3D modelling and rendering app gets significant improvements to CPU ray tracing and denoising, and to the Advanced Viewport display. Read More »
July 23, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing. Read More »
July 21, 2020
New Unreal Fellowship program will pay VFX and games pros to do four weeks of online UE4 training. Read More »
July 16, 2020
See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again. Read More »
July 9, 2020
New tool for real-time ray traced previews of V-Ray scenes gets new animation editor, physical camera. Read More »
July 8, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today. Read More »
July 2, 2020
Nifty work from Tangent Animation makes Cycles a Hydra delegate in Houdini's Solaris look dev toolset. Read More »
June 27, 2020
Discover how to create compelling marketing images in The Gnomon Workshop's detailed new tutorial. Read More »
Sorry, no posts matched your criteria.