April 23, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs. Read More »
March 12, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files. Read More »
May 18, 2016
Open-source renderer gets new shadowcatcher system, plus variance clamping to reduce artefacts in renders. Read More »