December 11, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features. Read More »
March 14, 2020
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink. Read More »
August 30, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation. Read More »
June 18, 2019
Updated - C4D edition shipping: renderer gets fast new caustics system, more denoising options, fisheye camera. Read More »
May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »
February 12, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux. Read More »
November 15, 2018
Intuitive app for blending scanned materials gets new Eye Dropper tool, better straight line painting. Read More »
February 5, 2018
Beta 1 release adds support for interactive rendering, the Corona Image Editor, and material layering. Read More »
April 22, 2016
Update tightens integration between V-Ray and Nuke, adds new features from 3ds Max edition of the renderer. Read More »
November 4, 2015
Sizeable update adds new layered material, animated proxies, vector displacement, better anisotropy. Read More »
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