April 22, 2021
Remote shot review tool gets support for 360° video when shooting against LED walls, new ghosting mode for annotations. Read More »
November 8, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics. Read More »
June 21, 2019
'Really real-time' physically based renderer gets support for 360° spherical and overscan rendering. Read More »
July 15, 2018
Get 25 synthetic HDRIs for use in product renders. 10,000 x 5,000px resolution, for commercial use. Read More »
October 27, 2017
Fourth update to Flame this year adds 360° viewing mode for VR, new Motion Warp tracking system, improved waveform monitoring. Read More »
May 20, 2016
Update adds new modelling, retopo and UV options, Delta Mush system, better crowd animation, VR camera. Read More »
November 16, 2015
Create fast OpenGL test renders of VR content in a range of panoramic formats, complete with ICE effects. Read More »
October 6, 2015
Updated, now shipping: Sizeable update to renderer adds features from faster SSS to light-emitting fur. Read More »
April 28, 2015
Dover Studios co-founder's previz renderer outputs images in panoramic VR formats, or as 360° YouTube videos. Read More »