Big update to the motion design software adds a planar tracker, chroma keying, and support for file referencing to create precomps.
Monday, October 13th, 2025
Big update to the motion design software adds a planar tracker, chroma keying, and support for file referencing to create precomps.
Monday, October 13th, 2025
Check out the changes to the scattering and scene layout toolset, including support for wind animation in the new ForestIvy plugin.
Monday, September 22nd, 2025
Neat add-on creates detailed 3D rivers for animation or visualization work from 'just a plane and a curve'. Check out its new features.
Monday, July 14th, 2025
Neat add-on lets you create good-looking rivers, complete with surrounding terrain, simply by drawing a path in the viewport.
Thursday, May 29th, 2025
Big update to the iPad app for creating 3D models for games and concept art adds SDF modeling system and 3D printing features.
Tuesday, April 29th, 2025
Latest updates to the 3ds Max scattering plugin add new options to control the form of plants generated by 3D ivy generator ForestIvy.
Monday, February 3rd, 2025
Grab the files for the lead character and environment from the beautiful real-time demo for the new graphics and simulation features in Unity 6.
Friday, October 18th, 2024
Major update to the popular scattering plugin adds new ForestIvy add-on for generating 3D ivy and other climbing plants.
Thursday, September 26th, 2024
Discover how the new graphics and simulation features in Unity 6 were used to create the demo, which runs in real time on a GeForce 4090 GPU.
Friday, September 20th, 2024
3D modeling and animation software gets new tools for copying and pasting animations, and for controlling depth of field in renders.
Thursday, September 19th, 2024
Check out the new features in the 3ds Max and Cinema 4D renderer, including 'VFB 2.0' and initial integration with Chaos Vantage.
Tuesday, July 2nd, 2024
Neat plugin lets users draw outlines in the viewport and have them filled automatically with naturally randomized sets of 3D plants.
Monday, February 19th, 2024
Maya edition of the renderer gets support for MaterialX, initial support for LookdevX, and the option to scatter lights with Chaos Scatter.
Monday, February 19th, 2024