May 7, 2013
Real-time raytracing plugin for Max promises blazing-fast look dev, lighting and visualisation workflows. Read More »
April 17, 2013
Interactive viewport plugin for Rhino is first third-party tool written with the PowerVR Brazil SDK raytrace toolkit. Read More »
February 5, 2013 | 3 comments
Imagination Technologies thinks so. We explore why its new raytracing cards could change how you work. Read More »
January 31, 2013
Innovative new dedicated hardware gives real-time raytracing for the price of a high-end pro GPU. Read More »
November 29, 2012
New OpenRL cards will accelerate Caustic Visualizer real-time raytracing plugins for Max, Maya. Read More »
May 17, 2012 | 6 comments
Developer stops work on renderer and advises users to look for other solutions, but new SDK unaffected. Read More »
April 20, 2012
Much-loved 3ds Max renderer now available as toolkit for developers to add raytracing to their software. Read More »
August 10, 2011
Render engine returns from a string of buyouts rebuilt and repositioned as an SDK for interactive raytracing. Read More »