October 29, 2020
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU. Read More »
August 6, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system. Read More »
December 12, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users. Read More »
April 6, 2018
Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support. Read More »
August 7, 2015
KtoA plugin now officially shipping. Price of Arnold itself now down to $790 for a node-locked licence. Read More »
August 3, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year. Read More »
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