May 18, 2022
Material authoring app gets new Photoshop-style Content-Aware Fill tool. Also works for editing HDRIs. Read More »
July 7, 2021
Promising open-source node-based material authoring tool gets new 3D texture painting toolset. Read More »
May 13, 2021
Get over 400 2,048 x 1,024px HDRIs as a single download, plus 100 more at 10,000 x 5,000px. Commercial use. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
September 4, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools. Read More »