June 27, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS. Read More »
May 28, 2022
Physically based GPU renderers get support for LUTs in .cube format, revamped IPR system. Read More »
May 13, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer. Read More »
May 4, 2022
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware. Read More »
April 19, 2022
RTX-accelerated renderer for 3ds Max and Blender gets new snow and rain system, more post effects. Read More »
April 5, 2022
Discover who Adobe and Autodesk have just bought, Intel's move into pro GPUs - and the 'world's smallest workstation'. Read More »
March 28, 2022
Check out the new features in the lightweight Sub-D modelling app and its new real-time renderer. Read More »
February 3, 2022
V-Ray and Corona still dominate market, but UE4, Twinmotion and D5 Render all gaining ground. Read More »
February 1, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms. Read More »
December 30, 2021
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard. Read More »
December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
November 9, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise. Read More »
October 22, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya. Read More »
August 10, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021. Read More »
July 7, 2021
Successor to Lumberyard is an unusual open-source 'AAA-capable' modular game engine that includes Amazon's new Atom renderer. Read More »
May 28, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system. Read More »
April 12, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free. Read More »
April 12, 2021
Wide-ranging update to the open-source renderer and its Blender plugin adds RTX acceleration, new stereo cameras. Read More »
April 5, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset. Read More »
February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »