December 5, 2019
Updated: latest experimental build of the GPU renderer lets you use Cinema 4D noises in other apps. Read More »
November 27, 2019
Update adds RTX-accelerated GPU ray tracing, new animation-friendly light cache and deep EXR output. Read More »
November 21, 2019
The leading open-source 3D package gets another big update. Check out the key features here. Read More »
November 20, 2019
Rendering on current Nvidia GPUs now 'about 40%' faster, thanks to new support for RTX acceleration. Read More »
November 6, 2019
Renderer gets new RealCloth procedural fabric material, support for GPU rendering on Nvidia cards, denoising on both CPU and GPU. Read More »
October 28, 2019
Promising new tool lets users paint PBR texture maps using a familiar Substance Painter-like workflow. Read More »
October 11, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards. Read More »
October 7, 2019
GPU firm's €120,000/year Patron level support will fund two more devs for the open-source 3D app. Read More »
August 29, 2019
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs. Read More »
May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »
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