April 25, 2022
Get the free library of 3D parts like screws, buttons and pipes for kitbashing mechanical models. Read More »
April 25, 2022
Free update to the modelling and retopology toolset reworks the user interface for use with pen devices. Read More »
September 3, 2021
Real-time Boolean modelling toolkit can also be used inside apps that support Houdini Engine, like Maya. Read More »
August 12, 2021
Free update to the UV unwrapping tool adds neat UV packing system and Projection unwrapping mode. Read More »
July 12, 2021
Versatile modelling toolkit gets neat new tools for retopologising high-res ZBrush character sculpts. Read More »
May 13, 2020
Versatile add-on makes modelling in Houdini more like other DCC apps. See the new features here. Read More »
January 20, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools. Read More »
September 20, 2019
Streamlined modeling software gets new portable edition that can be run from a flash drive. Read More »
June 18, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences. Read More »
June 5, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps. Read More »
May 19, 2019
Get the 3D concept artist's free collection of ZBrush alphas for detailing mechs and sci-fi models. Read More »
June 10, 2018
Get Oleg Ushenok and Eugene Apekin's amazing pack of MAX, OBJ and FBX model parts for concept work. Read More »
May 27, 2018
Get Oleg Ushenok's pack of model parts for concepting vehicles and machinery. OBJ and MAX format. Read More »
January 8, 2018
Neat hard surface modeling toolkit adds MeshFusion-style real-time Booleans, new insert mesh system. Read More »
December 3, 2017
Download Dan Rožański's handy free alpha masks for creating bolts, pipes, valves, vents and panelling. Read More »
January 29, 2015
Eagerly awaited free update brings intuitive new poly modelling and instancing tools to the sculpting app. New 64-bit edition, too. Read More »
December 29, 2014
Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production. Read More »
November 30, 2012
Long-awaited update to modelling package boasts 'almost 3,500' new features and performance boosts. Read More »