Check out the new features in the GPU renderer, including updates to virtual textures, trace sets, and the Neural Radiance Cache.
Friday, April 24th, 2026
Check out the new features in the GPU renderer, including updates to virtual textures, trace sets, and the Neural Radiance Cache.
Friday, April 24th, 2026
The V-Ray GPU render engine now supports AMD cards again via AMD's HIP framework - and they're actually faster than NVIDIA in some scenes.
Thursday, April 23rd, 2026
Check out the new features in the 3ds Max renderer, including native parallax interiors, quick caustics, and relighting 3D Gaussian Splats.
Thursday, April 23rd, 2026
Check out the latest features in the production renderer, including support for Windows on ARM and hardware ray tracing on AMD GPUs.
Tuesday, April 21st, 2026
See the strengths and limitations of the new V-Ray for Blender Community Edition, and how it compares to other pro renderers.
Tuesday, April 14th, 2026
Rendering and visualization software gets support for OpenPBR materials in USD files, and updates to the rendering and animation toolsets.
Friday, March 27th, 2026
New version of the production renderer includes 40 free hours per month on the tech preview of cloud rendering service Flow Render.
Wednesday, March 25th, 2026
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Thursday, March 19th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
First preview of the next major version of the GPU renderer adds a new neural rendering mode, AI Light 2.0 sampling and USD export.
Monday, March 16th, 2026
See the latest features in Pixar's production renderer, including new Stylized Looks nodes for artistic lighting and hatching effects.
Saturday, February 28th, 2026
Check out the new features in the GPU-accelerated production renderer for 3ds Max, Cinema 4D, Houdini and Maya.
Monday, February 23rd, 2026
Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.
Thursday, February 12th, 2026