December 7, 2022
Free PDF guides provide overviews of the game engine's key toolsets, with downloadable examples. Read More »
November 15, 2022
New features in the game engine range from updates to Nanite and Lumen to AI-based animation tools. Read More »
November 15, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier. Read More »
October 6, 2022
See what's new in AMD's pro GPU drivers, and in tools like Clarisse, Redshift and Omniverse Create. Read More »
October 5, 2022
Master cutting-edge real-time lighting techniques with The Gnomon Workshop's masterclass. Read More »
August 24, 2022
New Gnomon Workshop tutorial sets out all of UE5's key lighting tools, from Lightmass to Lumen. Read More »
April 5, 2022
Milestone update to the game engine is now officially available, Check out its key features here. Read More »
July 13, 2021
Long-awaited major update to the sculpting and painting app ships. Check out the new features, and changes to pricing and plugins. Read More »
May 28, 2021
Turn your Blender, 3ds Max and Maya scenes into browser-based 3D apps - and now, into native iOS, Android or desktop apps as well. Read More »
April 9, 2021
Amazon's free game engine to get new 'high-performance physically based renderer' with an interesting modular design. Read More »
April 5, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset. Read More »
February 24, 2021
Update adds support for masks in the V-Ray Frame Buffer, better caustics and translucent materials. Read More »
January 7, 2021
Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows. Read More »
December 21, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
September 1, 2020
3ds Max renderer gets new sky model, better Phoenix FD support, adaptive environment sampling. Read More »
August 26, 2020
Renderer gets neat new sky model, new distance map and V-Ray-style adaptive environment sampling. Read More »
August 14, 2020
See the new tools for games artists due in Unity 2020 LTS, 2021.1 and 2021.2 - plus a bonus for anyone with a free Personal subscription. Read More »
July 30, 2020
Open-source renderer gets faster GPU rendering, plus support for Blender's mantaflow smoke sims. Read More »
July 23, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing. Read More »