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  • Nvidia releases PhysX source code on GitHub

    March 5, 2015

    Get the full C++ source of the top game physics system, including the clothing and destruction libraries. Read More »

  • Side Effects unveils Houdini Engine for 3ds Max, Unreal

    July 17, 2014

    Unreal Engine plugin being developed in house; 3ds Max version by former Digital Domain TD Hideki Suzuki. Read More »

  • Southpaw updates Tactic asset-management system

    November 5, 2013

    Open-source tool gets better database and version-control integration. Source code on GitHub. Read More »

  • GarageGames to open source Torque 3D

    September 11, 2012

    Source code for version 1.2 of the venerable indie game engine to be made available for free via GitHub. Read More »

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