Update to the 3D texture painting software for games and VFX reworks baking and UV unwrapping. Check out all of the new features.
Wednesday, June 24th, 2026
Update to the 3D texture painting software for games and VFX reworks baking and UV unwrapping. Check out all of the new features.
Wednesday, June 24th, 2026
New free edition of the real-time animation software can be used indefinitely, including on commercial projects - but there are limitations.
Wednesday, June 24th, 2026
Battlefield 6 developer becomes the latest - and highest-profile Corporate Platinum sponsor - of the open-source game engine.
Tuesday, June 23rd, 2026
Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
Tuesday, June 23rd, 2026
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
Monday, June 22nd, 2026
The industry-changing real-time tool is about to enter a new era. Discover what UE6 means for games, VFX and visualization artists.
Sunday, June 21st, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
Get Dmitriy Dryzhak's White Castle model as a modular Unity or UE5 asset package, or in FBX format for use in any CG software.
Tuesday, June 16th, 2026
New version of the terrain design software adds new macro system and 16K baking, but release dates for Gaea 2.4 and 3.0 pushed back.
Monday, June 15th, 2026
Get a free Maya creature rig with both body and facial controls, created using Maya character rigging framework BEAR.
Sunday, June 14th, 2026
Open-source game engine gets new native particle system, updates to tonemapping and the physical sky, and automatic LOD generation.
Thursday, June 11th, 2026
Discover how to create creature grooms in Maya and optimize them for use in Unreal Engine with the Gnomon Workshop's masterclass.
Tuesday, June 9th, 2026
See the new features due in the next major version of Houdini, from updates to Copernicus to tools to train, relight and rig Gaussian Splats.
Monday, June 8th, 2026