May 22, 2021
Crowd animation system for Maya and Houdini gets new behaviour tree. UE4 plugin also now updated. Read More »
September 16, 2019
Open-source physically based renderer gets Cryptomatte support. neat new sampling control system. Read More »
November 7, 2018
Open-source physically based renderer gets new toon shading and image post-processing options. Read More »
May 14, 2018
Open-source renderer adds image denoising, random walk SSS, neat camera shutter curve and light path recording systems. Read More »
December 5, 2017
Version 1.8 of the open-source physically based renderer also adds procedural objects, render-time instancing. Read More »
April 25, 2017
New cloud-based service will provide a complete VFX pipeline in a web browser, including software, storage, rendering and analytics. Read More »