Check out the new features in this wide-ranging update to the real-time 3D engine. Available free for indie games and VFX projects.
Monday, July 14th, 2025
Check out the new features in this wide-ranging update to the real-time 3D engine. Available free for indie games and VFX projects.
Monday, July 14th, 2025
Downloads of the iPad sculpting app to end on 10 September 2025, with users encouraged to switch to ZBrush for iPad.
Sunday, July 6th, 2025
Check out the new features in the desktop 3D scanning tool and the Android and iOS photogrammetry apps, all of them free to indie artists.
Wednesday, June 18th, 2025
Image-editing and retouching app is now available for Android phones as well as iPhones and iPads. Read our FAQs here.
Friday, June 6th, 2025
Desktop photogrammetry software to be unified with Epic's free 3D scanning app for Android and iOS. Check out its upcoming features.
Wednesday, June 4th, 2025
Popular parametric modeling plugin gets versatile new Spline Operators, and procedural systems for creating windows, walls, ceilings and cables.
Friday, May 30th, 2025
Discover key features for VFX artists and colorists in this major update to the free grading and editing app and its $295 Studio edition.
Wednesday, May 28th, 2025
Sales and downloads of the cut-down editions of ZBrush to end on 30 May 2025, but a new 'freemium' desktop version is 'on its way'.
Tuesday, May 20th, 2025
Next-gen motion design software gets new noise shader and support for custom filters, plus the option to deform images using 2D meshes.
Thursday, May 15th, 2025
New version of the veteran graphics benchmark for testing workstations reflects recent changes to CG software and industry pipelines.
Monday, May 5th, 2025
Significant update to the real-time visualization software adds AI render upscaling, ray traced water and fog, and new pricing and licensing.
Thursday, May 1st, 2025
Mobile 3D scanning app uses new machine learning techniques to refine raw environment scans captured on iPhone and iPad Pros.
Wednesday, April 30th, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025