June 5, 2019
Renderer gets new toon shader, debug shading, memory tracking tools, and updates to V-Ray GPU. Read More »
November 30, 2018
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering. Read More »
June 12, 2018
Upcoming V-Ray Next hotfix to let users render Corona materials directly and convert common Corona textures. Read More »
September 20, 2017
Long-awaited physically accurate hybrid CPU/GPU renderer ships after six years in development. Read More »