February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »
January 31, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss. Read More »
January 8, 2021
Deep FX World's standalone multiphysics simulation and procedural animation software gets new instancing features. Now out of beta. Read More »
December 15, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation. Read More »
May 15, 2020
Check out the new features in the 3ds Max edition of the shattering and rigid body dynamics plugin. Read More »
February 6, 2020
Shattering and dynamics plugin gets speed boosts to shatter tools, including 3x boost to previews. Read More »
November 27, 2019
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools. Read More »
July 8, 2019
Now shipping: Cinema 4D physics plugin gets new shattering and particle-based dynamics systems. Read More »
July 1, 2019
New Unity edition of the popular 3ds Max destruction tool lets users destroy 3D geometry at runtime. Read More »
July 1, 2019
3ds Max particle and multiphysics system gets over 30 new nodes for working with volume data in OpenVFB format. Read More »
October 10, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming. Read More »
February 16, 2018
Destruction plugin gets neat new options to control Voronoi shatter patterns. Dynamics sims now up to 30% faster. Read More »
April 12, 2017
Videos: see the new fracturing and liquid simulation options in the 3ds Max particle and physics plugin. Read More »
September 1, 2016
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support. Read More »
December 17, 2014
VFX supervisor's three-part training series includes five hours of video, plus all the MAX files and scripts. Read More »
July 4, 2013
And the demos of the destruction plugin's new voxelisation and clustering tools are pure eye candy. Read More »
March 12, 2012
See 100,000 strands simulated purely on the GPU. PhysX tech to form part of Unreal Engine 4, too. Read More »
March 12, 2012
GPU-based dynamic fracturing system will form part of APEX physics framework, says developer. Read More »
February 14, 2012
Create animated destruction with the ace Softimage developer's custom shatter and fracture plugin. Read More »
September 20, 2011
Softimage multiphysics simulator gets fracturing engine and cool new option to control simulations by 'sculpting' forces. Read More »
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