Promising lightweight Blender fluid simulation add-on gets support for splashes, and for animating the ground benath the fluid surface.
Monday, January 8th, 2024
Promising lightweight Blender fluid simulation add-on gets support for splashes, and for animating the ground benath the fluid surface.
Monday, January 8th, 2024
Discover the key features in the new stable version of Unity, including better water, hair, skin and lens flares.
Thursday, July 6th, 2023
See the key changes to the game engine, like the new water system and dynamic volumetric clouds.
Friday, December 9th, 2022
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.
Friday, April 16th, 2021
Discover how to simulate realistic ocean surfaces, complete with foam and spray, in The Gnomon Workshop's introductory tutorial.
Thursday, December 31st, 2020
Follow The Gnomon Workshop's essential introductory tutorial to Houdini's fluid simulation tools.
Saturday, October 3rd, 2020
3ds Max renderer gets new sky model, better Phoenix FD support, adaptive environment sampling.
Tuesday, September 1st, 2020
See the new features coming up in this major update to the renderer, like the beautiful new sky model.
Friday, May 1st, 2020
Fluid simulator gets new rigid body solver and texture UVW system. 3ds Max edition now integrated with thinkingParticles.
Sunday, November 24th, 2019
LightWave fluid simulation plugin gets new foam and white water system; improved memory usage.
Tuesday, July 2nd, 2019
Updated: Autodesk discusses how the new Fluids simulation toolset stacks up against Bifröst in Maya.
Wednesday, October 4th, 2017
Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets.
Tuesday, July 25th, 2017
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016