Find great seasonal discounts on CG software, hardware and assets. Deals available in January include 3DCoat, 3D Scan Store, CGTrader.
Friday, November 28th, 2025
Find great seasonal discounts on CG software, hardware and assets. Deals available in January include 3DCoat, 3D Scan Store, CGTrader.
Friday, November 28th, 2025
See the neat new liquid simulation tools in the GPU-based Cinema 4D particle effects add-on, ahead of their release next month.
Thursday, November 27th, 2025
Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.
Wednesday, November 19th, 2025
Check out Blender Procedurals' interesting new lightweight real-time multiphysics add-on for motion graphics and animation work.
Thursday, October 23rd, 2025
Check out nxExplosiaFX, the new smoke and fire simulation tool in Insydium's GPU-based particle effects add-on for Cinema 4D.
Friday, October 17th, 2025
Community-created patch for CryEngine 5.7 adds the first publicly available new features to Crytek's AAA game engine for three years.
Tuesday, October 7th, 2025
Latest update to the GPU-accelerated sparse volumetric fluid solver improves collisions between smoke and surrounding objects.
Thursday, September 25th, 2025
Read our pick of the changes in Houdini 21, from Copernicus and KineFX to new AI workflows - then see a list of all 300+ new features.
Wednesday, August 27th, 2025
The real-time liquid simulator is now officially production-ready. Check out the new options for simulating deliciously viscous fluids.
Tuesday, July 29th, 2025
Check out the new features in the digital painting and image-editing app, including a new expression engine for creating complex effects.
Tuesday, July 22nd, 2025
Check out the latest features in the particle and physics plugin, including the new Explosion Tool and 160+ new scripting functions.
Friday, May 16th, 2025
How does HP's rackable graphics workstation compare to a desktop system in real-world rendering and CG tests? Jason Lewis finds out.
Tuesday, May 6th, 2025
Real-time physics framework used in game engines and offline simulation tools for 3ds Max and Maya is now fully open-source.
Tuesday, April 22nd, 2025