January 17, 2019
Open-source rigging framework adds new system for updating character geometry inside a rig. Read More »
June 11, 2018
Big update to hair plugin adds new physics system, clumping controls, option to generate woven fabrics. Read More »
March 22, 2016
Source code of fur system used on Call of Duty: Ghosts out now. New CGU/GPU rigid body system in beta. Read More »
January 26, 2016
Neat new GPU-accelerated multiphysics system based on Nvidia's FleX simulates anything from foam to jam. Read More »
September 9, 2015
New work-in-progress plugin implements Nvidia's GPU-based FleX multiphysics system in Max. Read More »
March 31, 2015 | 2 comments
Fire bananas at flags, pour goop on armadillos and melt bunnies in this real-time multiphysics test scene. Read More »
October 22, 2013
Check out impressive demos of the developer's new FLEX, Flame Works and GI Works real-time technologies. Read More »
Sorry, no posts matched your criteria.