November 9, 2022
Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0. Read More »
September 15, 2022
Use Maya's core tools for $3/day with this new cut-down edition for freelancers and smaller studios. Read More »
April 29, 2022
Sizeable update to the match-moving app adds USD exporter, better ProRes support, new Rectify Lens Grid tool. Read More »
September 24, 2021
Token-based payment system now available alongside subscriptions for apps like 3ds Max and Maya. Read More »
March 9, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4. Read More »
June 11, 2018
Big update to hair plugin adds new physics system, clumping controls, option to generate woven fabrics. Read More »
March 22, 2016
Source code of fur system used on Call of Duty: Ghosts out now. New CGU/GPU rigid body system in beta. Read More »
January 26, 2016
Neat new GPU-accelerated multiphysics system based on Nvidia's FleX simulates anything from foam to jam. Read More »
September 9, 2015
New work-in-progress plugin implements Nvidia's GPU-based FleX multiphysics system in Max. Read More »
March 31, 2015
Fire bananas at flags, pour goop on armadillos and melt bunnies in this real-time multiphysics test scene. Read More »
October 22, 2013
Check out impressive demos of the developer's new FLEX, Flame Works and GI Works real-time technologies. Read More »