April 12, 2022
GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta. Read More »
December 23, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets. Read More »
May 18, 2021
Updated: See what's new in Build 6 of the GPU-based alternative to Houdini's own Sparse Pyro solver. Read More »
July 4, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools. Read More »
March 19, 2013
Drive dense particle simulations using data from lower-count sims from FumeFX or vanilla 3ds Max. Read More »
December 11, 2012
New fire and smoke tools, plus support for Imageworks' Open Shading Language. Read More »
August 7, 2012
Software also renamed Houdini FX, given updated fluid and fire sims, new integrated 'smart asset' store. Read More »