March 19, 2013
Drive dense particle simulations using data from lower-count sims from FumeFX or vanilla 3ds Max. Read More »
December 11, 2012
New fire and smoke tools, plus support for Imageworks' Open Shading Language. Read More »
August 7, 2012
Software also renamed Houdini FX, given updated fluid and fire sims, new integrated 'smart asset' store. Read More »