October 23, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision. Read More »
May 2, 2017
Popular 3ds Max cel-shading plugin gets support for material transparency; now works with XRefs and the Nitrous viewport. Read More »
March 16, 2017
Updated: Check out the neat new cel-shading options coming up in the next release of LightWave. Read More »