March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »
June 17, 2017
Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering. Read More »
February 16, 2017
Update improves texture streaming and tonemapping, adds support for Nintendo Switch and HDR displays. Read More »