August 24, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims. Read More »
April 5, 2018
Maya crowd-simulation software gets new flocking system and simulation cache-editing options, plus support for layered caches. Read More »
December 1, 2017
Maya crowd simulation tool gets new 'brain share' feature for AI agents, improved Direct Logic engine and instancing system. Read More »
June 23, 2017
Simulate large scenes up to 20x faster with the Maya crowd tool's new intelligent instancing system. Redshift support also now added. Read More »