New Gnomon Workshop tutorial reveals VFX industry workflows for creating characters in ZBrush, Maya and Mari.
Wednesday, December 14th, 2022
New Gnomon Workshop tutorial reveals VFX industry workflows for creating characters in ZBrush, Maya and Mari.
Wednesday, December 14th, 2022
Free tool automatically generates body and finger rigs for humanoid 3D characters. Check out its new time-saving symmetry options.
Friday, December 9th, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers.
Wednesday, December 7th, 2022
Turn 2D concepts into printable 3D sculpts with The Gnomon Workshop's essential new tutorial.
Wednesday, December 7th, 2022
Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 28th, 2022
Modelling, retopology and painting app gets multiresolution sculpting system, better volumetric painting.
Saturday, November 26th, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush.
Thursday, November 17th, 2022
New Gnomon Workshop tutorial reveals how ZBrush's polygonal modelling toolset can revolutionise your workflow.
Sunday, November 13th, 2022
Easy-to-use iPad retopology app now also supports UV unwrapping, UV packing and texture baking.
Monday, November 7th, 2022
Create an anatomically accurate skull with The Gnomon Workshop's new introductory ZBrush tutorial.
Thursday, November 3rd, 2022
Much-anticipated VR sculpting tool provides a new way to rough out characters or hard-surface props.
Tuesday, October 18th, 2022
Get a concise introduction to Unreal Engine's virtualized geometry system and its impact on game art workflows.
Friday, October 14th, 2022