December 6, 2012 | 2 comments
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps. Read More »
July 24, 2012
You wait years for an affordable map creation tool aimed at indie game artists, then two come along at once. Read More »
July 12, 2012
Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source. Read More »
June 24, 2012
Update to $40 normal map creation tool adds real-time 3D preview, multi-core support, PSD export. Read More »