July 8, 2019
Handy standalone tool removes baked-in shadows from textures generated via photogrammetry. Read More »
August 9, 2018
EA DICE artist Guilherme Rambelli's new Gnomon Workshop tutorial details current industry workflows. Read More »
August 13, 2017
Master best practices for capturing real-time assets for games with this detailed, practical 96-page guide. Read More »
July 11, 2017
Neat Unity add-on removes baked-in lighting from textures generated using photogrammetry software. Read More »
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