December 30, 2020
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards. Read More »
December 23, 2020
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4. Read More »
November 30, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware. Read More »
August 8, 2020
New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs. Read More »
July 18, 2020
Master the crowd simulation tool with The Gnomon Workshop's comprehensive 11-hour tutorial. Read More »
July 8, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today. Read More »
June 11, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects. Read More »
April 3, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur. Read More »
November 27, 2019
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools. Read More »
July 23, 2019
Maya crowd animation software gets standalone crowd layout tool, plus new live link plugin for round-tripping shots to Unreal Engine. Read More »
June 13, 2019
Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved. Read More »
April 11, 2019
Creators of UE4 and Unity win 2019 Technology & Engineering awards, along with Massive, Golaem, Miarmy and Houdini. Read More »
April 2, 2019
Hotly tipped replacement for 3ds Max's Particle Flow toolset provides fast, multithreaded multiphysics. Read More »
October 10, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming. Read More »
September 25, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app. Read More »
August 24, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims. Read More »
August 8, 2018
Maya and Houdini crowd simulation tool gets big render speed boost, new behaviour modules, Python plugins system. Read More »
June 14, 2018
See our pick of the show's hottest research - from AI-driven animation to amazing simulation techniques. Read More »
May 16, 2018
Promising new crowd-simulation tool for Maya and Houdini gets support for cloth and dynamic fur. Read More »
April 5, 2018
Maya crowd-simulation software gets new flocking system and simulation cache-editing options, plus support for layered caches. Read More »
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