May 2, 2013
Three-hour training video by Blizzard concept artist Joe Peterson explores how to create cool, realistic mechs. Read More »
April 6, 2011
Physically accurate renderer gains native support for AutoDesSys's concept modelling package. Read More »
February 8, 2011
3DTotal's latest book repeats a familiar format. Lucky it also repeats the magic, says Fernando Caire. Read More »