November 19, 2020
Popular scattering plugin can now scatter lights as if they were geometry - with spectacular results. Read More »
November 18, 2020
Suite of colour grading plugins gets its first major update in four years - but only for non-Apple software. Read More »
November 10, 2020
Discover the key colour and VFX tools in the latest major update to the grading and editing software. Read More »
October 29, 2020
Major update to suite of effects plugins for compositing apps adds new 'Cinematographer's Toolkit' of effects, support for 3D particles. Read More »
October 29, 2020
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU. Read More »
October 7, 2020
'Really real-time' renderer gets new color correction filter. Now fully integrated into the C4D viewport. Read More »
September 9, 2020
Major update to Cinema 4D adds new character animation tools, better UV editing, and integrates the $399 Magic Bullet Looks suite. Read More »
August 14, 2020
Now in beta: neat app applies the look of hand-painted stills to video. Now exports direct to After Effects. Read More »
August 7, 2020
Now shipping: check out the new features in the next big update to the Maya edition of the renderer. Read More »
June 25, 2020
Plugin transfers scenes created in other editions of V-Ray to UE4 for rendering. Check out what's new. Read More »
June 16, 2020
The next generation of V-Ray is now out of beta, and available to buy. Check out the new features in Chaos Group's powerful renderer. Read More »
June 4, 2020
'Really real-time' renderer for Cinema 4D gets support for subsurface scattering, translucency. Read More »
April 18, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
February 19, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow. Read More »
November 14, 2019
Compositing and finishing software gets new machine-learning-based tools to identify and isolate human heads and bodies from footage. Read More »
August 9, 2019
Latest beta focuses on editing tools like the new 'Boring Detector', but there are grading and FX updates. Read More »
August 8, 2019
Compositing app gets revamped UI and more GPU acceleration, but the free edition has been dropped. Read More »
August 8, 2019
Grading and editing app gets AI-driven 'Neural Engine' to automate repetitive tasks, new effects tools. Read More »
July 25, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data. Read More »
Sorry, no posts matched your criteria.