November 11, 2021
3D city generation software gets new terrain sculpting tools, IFC import and export, and better import of OpenStreetMap data. Read More »
November 9, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise. Read More »
April 12, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free. Read More »
February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »
November 11, 2020
Procedural city generation tool can now import assets in USD format for VFX work, and generate LODs automatically for Unreal Engine. Read More »
October 9, 2019
Edit 3D buildings created in the city-generation tool procedurally in Maya via new integration plugin Serlio: free for non-commercial use. Read More »
May 16, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio. Read More »
May 11, 2018
Procedural 3D city-generation tool gets greater integration with Unreal Studio for VR work, new option to distribute geometry along curves. Read More »
August 9, 2017
Powerful 3D city-generation software used on Independence Day 2 gets new measurement and building customisation toolsets. Read More »
June 27, 2016
Powerful procedural city modelling software gets new Alembic exporter for use with visual effects pipelines. Read More »
August 2, 2015
Matthias Buehler's seven-hour video explores how to create digital film sets with Esri's powerful procedural city-generation tool. Read More »
May 7, 2015
Procedural 3D city-generation tool gets enhanced real-time shadows, plus improvements to scene editor. Read More »
June 3, 2014
Powerful procedural city-generation tool gets new plugins integrating it with Maya and Unity. Read More »
June 27, 2013
New add-on links the real-time visualisation tool to ESRI's CityEngine city-generation software. Read More »
November 8, 2011
Updated: Vue edition of procedural city-generation software retained, despite product line-up being cut to Basic and Advanced editions. Read More »