Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system.
Thursday, July 29th, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system.
Thursday, July 29th, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation.
Wednesday, June 2nd, 2021
Get Autodesk's handy free set of Maya add-ons, now with real-time Boolean modelling tool Speed Cut.
Thursday, May 20th, 2021
Discover how to script character rigs with The Gnomon Workshop's detailed new beginner tutorial.
Wednesday, May 19th, 2021
New Gnomon Workshop tutorial reveals how to create professional rigs for cartoon-style characters.
Thursday, May 13th, 2021
Check out the major features coming up in the open-source 3D software in this year's Blender 2.93 and Blender 3.0 releases.
Friday, April 23rd, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools.
Tuesday, April 13th, 2021
First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too.
Tuesday, April 13th, 2021
Master essential games art workflows with this five-hour Gnomon Workshop masterclass.
Thursday, April 8th, 2021
Unusual character animation tool gets new silhouette render mode, better handling of mirrored rigs.
Wednesday, April 7th, 2021
See the key changes to the game engine for non-programmers, from visual scripting to better rendering.
Monday, March 29th, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Iterative update to the modelling and rendering app overhauls MeshFusion and the Animation Editor, adds viewport depth of field.
Friday, March 19th, 2021