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Character Animation

  • Cool technology: the AIR automatic rigging system

    December 24, 2013

    Jesus Rodriguez Nieto's work-in-progress tech aims to automate skinning, secondary deformation. Read More »

  • Sneak peek: Raylight’s XrayCat 1.5 for Max

    September 6, 2013

    Updated and now shipping: 3ds Max animation toolkit gets new Pose Manager, better joystick controllers. Read More »

  • Raylight releases XrayCat Survival Toolkit for 3ds Max

    March 29, 2013

    Updated: New rigging plugin from the creators of XrayUnwrap and XrayBlendSkin has begun shipping. Read More »

  • Digital Sorcery releases TouchAnimator app for iPad

    December 28, 2012

    Updated 28 December: Create character animation on your tablet for export to Blender. Now for Android and iOS. Read More »

  • Unity Technologies ships Unity 4

    November 15, 2012

    Developer's 'biggest release to date' adds Mecanim character animation system, support for DirectX 11. Read More »

  • Luxology ships modo 601

    February 29, 2012 | 2 comments

    'Most significant update ever' adds over 50 major new features, including character animation tools. Read More »

  • Q&A: David Breaux, creature animator

    November 21, 2011

    The Terra Nova veteran provides his tips for bringing beasts to life - and navigating CG's murkier waters. Read More »

  • Get Automatron 3ds Max animation plug-in for free

    January 3, 2011 | 3 comments

    Download the rigging and animation tools created for Andy Murdock's classic short LOR: Lots of Robots. Read More »

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