March 23, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper. Read More »
December 24, 2017
Read Amazon's list of key changes to its free AAA game engine, plus our pick of the best of the rest. Read More »
December 6, 2017
Update to real-time character animation tool overhauls the DoF system and animation timeline; adds paid-for Curve Editor plugin. Read More »
October 19, 2017
Videos: Commercial release of the 2D animation tool adds pose-to-pose option, new collision system. Read More »
September 1, 2017
Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine. Read More »
July 5, 2017
Follow Riot Games senior animator Jason Shum's step-by-step guide in Gnomon's four-hour training video. Read More »
May 10, 2017 | 1 comment
GSoC-funded work to add implicit skinning to Blender to be overseen by ex-DreamWorks animation head Jason Schleifer. Read More »
May 5, 2017
Pose characters by drawing limb positions and lines of action directly onto the viewport with Moka Studio's intriguing new tool. Read More »
April 20, 2017
Intuitive puppet animation tool gets new walk cycle system, plus option to edit visemes in the timeline. Read More »
October 19, 2016
Check out Brent Forrest's handy list of add-ons at LesterBanks.com - all but one of them available for free. Read More »
October 13, 2016
Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here. Read More »
September 23, 2016
Beta of Alexander Shatalov's promising rigging and animation add-on for UE4 now free to all. Read More »
September 15, 2016
New features in free app for creating rigged human characters include improved FBX export and clothing design options. Read More »
September 2, 2016
Sign up for the Annie Award-winning animator's two-day masterclass at Gnomon's LA campus in December. Read More »
August 17, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks. Read More »
July 25, 2016 | 2 comments
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray. Read More »
June 30, 2016 | 3 comments
Cool new character animation plugin rigs anything from bipeds to creepy crawlies in a few clicks. Read More »
May 30, 2016
Watch our pick of the show's hottest research - from new ways to 3D print Moomins to Schrödinger's Smoke. Read More »
March 18, 2016
Video: Beautiful new reel shows particle effects and character animation rendered using the real-time viewer. Read More »
September 7, 2015 | 2 comments
DreamWorks veteran Sébastien Wojda provides his expert tips for creating better character animation. Read More »
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