Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
Get a free Maya creature rig with both body and facial controls, created using Maya character rigging framework BEAR.
Sunday, June 14th, 2026
See the new features due in the next major version of Houdini, from updates to Copernicus to tools to train, relight and rig Gaussian Splats.
Monday, June 8th, 2026
[Sponsored] Enter the 3D character design and animation contest to get access to the Reallusion tool suite and a chance to win cash prizes.
Friday, June 5th, 2026
Check out the new features in this major update to the neat standalone tool for editing animation caches created in other DCC software.
Monday, June 1st, 2026
Discover a ground-breaking workflow for creating claymation-style animation digitally with The Gnomon Workshop's tutorial.
Saturday, May 9th, 2026
AI-assisted animation tool gets new Root Motion system to automatically generate animation between key poses, plus new UE5 live link.
Thursday, April 9th, 2026
'Most feature-rich' update to the open-source rigging framework adds tools for automating Set Driven Key setup and blendshape transfer.
Tuesday, April 7th, 2026
Discover how to create gameplay animation in Unreal Engine with The Gnomon Workshop's detailed beginners' guide.
Monday, April 6th, 2026
New features in the character animation and mocap-editing software include new quaternion math tools for complex rigs.
Thursday, March 26th, 2026
Read our rundown of the changes to the 3D modeling and animation app, from new AI features to Skin Tools and surface tension in Bifrost.
Wednesday, March 25th, 2026
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026