Check out the changes to the character animation and mocap-editing software, including updates to Relations constraints.
Friday, September 12th, 2025
Check out the changes to the character animation and mocap-editing software, including updates to Relations constraints.
Friday, September 12th, 2025
Update to the open-source Maya rigging and animation framework resolves compatibility issues with popular blendshape editor Shapes.
Thursday, September 4th, 2025
Check out the new features in the animation software, including support for Character Creator 5, and new export presets for UE5.
Thursday, August 28th, 2025
Read our pick of the changes in Houdini 21, from Copernicus and KineFX to new AI workflows - then see a list of all 300+ new features.
Wednesday, August 27th, 2025
Check out the changes to the 3D animation app, including updates to LookdevX and new generative animation system MotionMaker.
Wednesday, August 6th, 2025
Read our list of 300+ new features due in the next version of Houdini - from Neural Point Surface for liquids to the Otis organic tissue solver.
Tuesday, August 5th, 2025
Check out the new features in the AI-assisted animation software, including better AI inbetweening and 3Dconnexion support.
Wednesday, July 30th, 2025
Innovative Maya-compatible character animation software gets new Sequencer editor and automatic secondary dynamics.
Monday, July 28th, 2025
Create a game combat sequence with NetherRealm Studios' Brad Faucheux's animation masterclass for The Gnomon Workshop.
Thursday, July 24th, 2025
Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.
Thursday, July 17th, 2025
Read our pick of the latest features in the open-source 3D software, from full Vulkan support to hidden gems like the new FBX importer.
Tuesday, July 15th, 2025
Much-anticipated tool creates KineFX-compatible muscle and skin simulation rigs for use in visual effects, animation and games.
Thursday, July 10th, 2025
PuppetSoul PUPbuildDynamic creates secondary dynamics for cloth, hair and body parts. Based on tech used on animated features,
Sunday, July 6th, 2025