3ds Max and Cinema 4D renderer gets new procedural clouds and geometry replication systems. Subscription pricing overhauled.
Monday, October 17th, 2022
3ds Max and Cinema 4D renderer gets new procedural clouds and geometry replication systems. Subscription pricing overhauled.
Monday, October 17th, 2022
See the best new VFX and arch viz work created with V-Ray, along with tech breakdowns of key projects.
Tuesday, September 27th, 2022
Open-source version of Material Definition Language to include the MDL Distiller and GLSL backend for real-time and viewport rendering.
Friday, August 12th, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system.
Monday, July 18th, 2022
Major update to the renderer adds new object scattering, decal and cutaway systems, plus new pricing.
Wednesday, April 13th, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes.
Monday, January 31st, 2022
Sales of the Modo and Katana editions of the renderer have ended, but support continues until December 2022.
Friday, January 21st, 2022
Private equity-led deal to unite developers of three of arch viz's most popular renderers. All of both firms' products remain available.
Wednesday, January 12th, 2022
Including end of life for Meshmixer and the 3ds Max Asset Library, and unified licences for Chaos Phoenix.
Friday, December 31st, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets.
Thursday, December 23rd, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material.
Saturday, December 11th, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library.
Friday, November 12th, 2021