March 9, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4. Read More »
August 30, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation. Read More »
May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »