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  • Find CG jobs from your phone with MGODI

    April 4, 2014

    Updated, now on Android: Free app from End User Event organisers matches artists to likely studios. Read More »

  • Q&A: Oblivion concept artist Thom Tenery

    February 18, 2014

    The top architectural designer looks back on a career that spans malls, Doom 4 and Hollywood movies. Read More »

  • Q&A: ace mech creator Fausto de Martini

    February 5, 2014 | 3 comments

    Blizzard's former 3D art director tells us about his move to movies, and his tips for faster design in 3ds Max. Read More »

  • Q&A: Thor concept artist Vance Kovacs

    January 20, 2014

    The Interplay veteran turned movie art star tells us about his eclectic career, and gives his tips for young artists. Read More »

  • 10 questions for… God of War concept artist Izzy Medrano

    September 18, 2013

    The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids". Read More »

  • Q&A: Dylan Cole

    September 9, 2013

    The top concept artist explains his workflow - and reveals why listening to metal can help your matte work. Read More »

  • 10 questions for… ILM’s Ryan Calloway

    September 5, 2013

    The creature artist and veteran of Rango and Pacific Rim runs our gauntlet of tech and career questions. Read More »

  • Q&A: Prometheus concept artist David ‘vyle’ Levy

    May 13, 2013

    The master artist tells us about his work, his creativity tips, and SB Explore, his upcoming art workshop. Read More »

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