December 30, 2020
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards. Read More »
November 24, 2019
Fluid simulator gets new rigid body solver and texture UVW system. 3ds Max edition now integrated with thinkingParticles. Read More »
July 19, 2019
'Complete rewrite' of the free Maya Substance plugin adds support for 8K textures, numerical output, Python scripting. Read More »
May 17, 2019
Fluid simulation tools get improved simulation previews, reduced flicker when rendering FLIP sims. Read More »
September 25, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app. Read More »
August 24, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims. Read More »
December 28, 2013
Try NewTek's innovative new tool for sculpting animation caches by hand. Works with most 3D packages. Read More »