June 24, 2022
Third free beta of the VR sculpting app adds Crease and Split tools, autosave system, and glTF support. Read More »
June 16, 2022
3D animation software gets updates to Boolean modelling, vertex painting and HumanIK, plus new C++ SDK in Bifrost for Maya. Read More »
April 28, 2022
3D animation and rendering tool gets new modelling, deformation and task-automation features. $199 add-on NPR Kit 2 included for free. Read More »
April 25, 2022
Free update to the modelling and retopology toolset reworks the user interface for use with pen devices. Read More »
March 30, 2022
3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost. Read More »
March 21, 2022
Check out the new procedural modelling and scattering tools in the popular 'all-in-one' add-on. Read More »
November 10, 2021
3D modelling and rendering app gets new Primitive Slice tool and render-time Boolean system. Perpetual licences discontinued. Read More »
September 3, 2021
Real-time Boolean modelling toolkit can also be used inside apps that support Houdini Engine, like Maya. Read More »
July 23, 2021
Modelling and rendering app gets new Curve Booleans system, plus updates to scene testing, the mPath renderer, and USD support. Read More »
July 12, 2021
Versatile modelling toolkit gets neat new tools for retopologising high-res ZBrush character sculpts. Read More »
June 14, 2021
Updated: fast, robust Boolean modeler now exports 3D assets to other DCC apps in PLY format. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
September 30, 2020
Boolean modelling plugin's neat new Smooth Bridge modifier joins open edge loops of meshes, even if edge counts differ. Read More »
May 13, 2020
Versatile add-on makes modelling in Houdini more like other DCC apps. See the new features here. Read More »
January 20, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools. Read More »
August 21, 2019
Get Joe Wu's neat non-destructive real-time Boolean modelling add-on, currently in free open beta. Read More »
July 24, 2019
Voxel sculpting, painting and retopo tool gets 'soft Boolean' system, updated UV unwrapping, resolution-independent painting. Read More »
June 5, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps. Read More »
March 27, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows. Read More »
March 14, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets. Read More »