January 12, 2016
Danyl Bekhoucha's free Blender script and bonus tools automate the process of creating in-game assets. Read More »
January 6, 2016
Check out Blender.org's list of code branches to watch this year, from this nifty new fracture modifier to OpenVDB support. Read More »
February 10, 2015 | 3 comments
Toshihiro Kushizaki's Pixel Art Shader renders any polygonal model as a retro-style BMP image. Read More »
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