New features in the Blender edition of the renderer include a quick caustics system, UDIM support, and conversion of Cycles to V-Ray lights.
Tuesday, July 21st, 2026
New features in the Blender edition of the renderer include a quick caustics system, UDIM support, and conversion of Cycles to V-Ray lights.
Tuesday, July 21st, 2026
Base edition of Poly Hammer's Blender add-on for importing and exporting MetaHuman .dna files is now a free download.
Friday, July 17th, 2026
New open-source add-ons provide a long-overdue free way to import glTF files into 3ds Max, backed by the creator of the format.
Thursday, July 16th, 2026
Parametric model based on real-world scan data generates realistic 3D heads and expressions. Blender and 3ds Max add-ons available.
Wednesday, July 15th, 2026
Read our pick of the latest features in the open-source 3D software, from cloth physics in Geometry Nodes to a big change to Cycles.
Tuesday, July 14th, 2026
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Monday, July 13th, 2026
Promising new free application provides a 'clean, distraction-free space' for sculpting characters and creatures for games and VFX work.
Wednesday, July 8th, 2026
Open-source app converts 3D scans or sculpts to clean, low-poly, all-quad geometry. Comes with an unofficial Blender bridge plugin.
Wednesday, July 8th, 2026
New online tool lets you paint textures directly onto 3D models, or create new PBR materials by remixing a library of CC0 assets.
Friday, July 3rd, 2026
Check out the new features in the Unreal Engine 5 world building tool - like the option to stack objects vertically when laying out scenes.
Tuesday, June 30th, 2026
Rendering and visualization software gets Apple GPU support, a new cloud rendering service, and new subscription pricing.
Thursday, June 25th, 2026
Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
Tuesday, June 23rd, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026